Update #2: New enemy and balance adjustments!
King's Fortress » Devlog
Got a decent sized update this time around. Balancing this game has been tough but very fun. Please keep us updated on the difficulty of the game after this update. Here are the changes!
-Zombie health now scales, making them tougher as the game goes on.
-Removed grace period, but player starts with 1000 wood.
-Archers take increased time to rank up. (45 seconds now)
-New enemy type! Demons can throw fireballs over walls to hit targets.
Optimization fixes!
-Archers only calculate the desired targets as needed.
-A max of one hundred enemies can be active.
-Please let us know how the game is running with this update so we can keep optimizing!
King's Fortress
Build a fortress and protect your King from the undead!
More posts
- Update #1Mar 06, 2024
- Game launched!Mar 06, 2024
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